Classes I Teach
VA306: Intro Game Design
An introductory level course on game design where students build over ten games in a fifteen-week period using rapid prototyping techniques. Each week presents a different game design challenge for the students based on formal and conceptual constraints. These challenges are accompanied by a series of lectures and readings expanding on ideas of game design.
VAPA390: Critical Game Studies
Overview of the field of critical game studies. Students read a survey of texts important to the game studies field and provide handouts and presentations based on paper contents. In addition, students produce critical theory papers on videogames. The readings include both texts and games. Each week has its own theme and is accompanied by a lecture on game studies.
AH300: History of the Videogame Art Movement
An in-depth overview of the Game Art movement characterized by games such as Passage and Today I Die. The course includes topic-based lectures, in-depth readings on games and game art, and the application of art history methods to the reading and understanding of videogames. This course is scheduled for Fall of 2010.

